Demo Reel Reach

Image was created by Bungie

Animation Reel - Large        Animation Reel - Small

Animation Reel Breakdown: (unless specified otherwise, all animation was done by me)

1.    Mouse Tale - Opening clip. This was for a friend's animated short, which never got off the ground.

2.    Halo Reach - All content shown was keyframe animated by me. I did introduce mocap to Bungie during this project, but I didn't include any of my Halo Reach mocap work on this reel.

3.    Blue Man Fu - (The naked blue guy) Animated by me as a study of complex human locomotion. All keyframe based on reference I found on youtube.

4.    XMen: Legends - Some older body mechanics work I keyframed. This was done way back before I had ever used mocap before. 

5.    Ninja Flip - This was a fun little test I did for a friend's mesh.

6.    Condemned 1: Kung Fu guy - Some more body mechanics I keyframed. The first clip is an attack in the game. The second clip was me trying to learn how to use motion builder. I also keyframed the cloth.

7.    Condemned 2 footage - From the Tarman leaping attack, to the TV kill, it's all keyframe animation I did for Condemned 2.

8.    Red Devil Guy - This is from a short called Devils, Angels & Dating. This was the shot I signed up for.

9.    Scion's Little Deviants - An older TV commercial some friends and I did for Shilo. In the green goo shot, I animated the guy in the lower right. The headless shot, I animated the headless guy.

10. Tofu the Vegan Zombie - I animated this little freak. He was a project I did with my good friend William Vaughan.

11.  Mocap - From this point on, these Condemned 1 & 2 clips are examples of my mocap work. I heavily edit my mocap to look more impactful and stylized. I usually work in layers over the data.

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